Neon Strings icon — gold neon guitar outline with six glowing cyan strings
Neon Strings · Play-along · Real acoustic guitar

Notes rain down. You play them for real.

It plays like Guitar Hero — notes slide down the highway toward the hit zone — except there are no fake buttons: your real guitar is the controller. The microphone listens, and you score points only when your strings play the right note at the right moment. Start on open strings, work up to real songs and chords.

🎸 You need: your acoustic guitar🎤 Listens through your mic🏆 Perfect hits build your combo multiplier
0Score
0Combo 🔥
—Level
0Notes nailed
Microphone is off
Tap “Turn on mic” and allow access. Sit close, in a quiet room, guitar near the phone. Hearing you now: —

No mic? Tap mode turns the hit-zone circles into buttons — tap the right string as its note crosses the line. But mic mode is the real game: points only count when your guitar plays it.

How the play-along works

  1. Watch the highway: Each lane is one string — thick low E on the left, thin high e on the right. A note tile slides down its string’s lane on a long line, so you see it coming early and have time to find the note and get your finger in place before it reaches the line.
  2. Play on the line: The moment the tile crosses the gold hit zone, play that note on your real guitar. Early or late still scores — dead-on scores Perfect.
  3. Build your combo: Hits in a row raise your multiplier up to ×4. A miss breaks the combo — recover and build it back.
  4. See every judgement: Under the highway, the live scoreboard counts Perfect / Great / Good / Missed as you play, and the note-by-note strip logs each note the instant it’s scored — points, and whether you played it early or late. The “Game hears” readout turns green with a ✓ when the mic hears exactly the note the game is waiting for. After the song, the results screen reviews every note in order so you can study what to practice.
  5. Every level has levels inside it: Each of the 6 levels opens into 6–16 sub-levels — start with the short drills at the front of the chips (one string, one fret, one phrase, one chord at a time), work through them in order, and finish each level with its songs (chips marked 🎵). Level 1 climbs thick strings → thin strings → crossing strings → three open-string songs; Fret School climbs one fret and one string at a time → three fret songs. A level only counts complete when all its sub-levels are done, and you can tap any chip on the Play screen to practice that piece again.
  6. Fingers: The fretboard under the highway always shows the next note: the gold dot is exactly where your finger goes. No dot + “open” = play the string with no fingers down.
  7. Tune first: Always start in the Tuner tab. An out-of-tune guitar makes every song harder.
Now playing

Pick a level to start

—
next up
Choose a level, then press Start song.

Notes will slide down the long highway lines — you’ll see each one coming early, so find the note and get ready, then play it on your real guitar as it crosses the gold hit zone.

SCORE 0
3
Game hears: —
Mic is off — turn it on, or switch to tap mode.
0/0Notes hit
0Perfect
0Great
0Good
0Missed
—Accuracy so far
Note by note — every catch, scored the instant it crosses the line

Nothing scored yet. Start a song — each note you play (or miss) lands here the moment it’s judged, with its points and whether you were early or late, so you can see the game catching your strings and study what to fix.

★★★

Song complete!

0Song score
0%Accuracy
0Best combo
0/0Notes hit

← Headstock · NutFrets 1 · 2 · 3 · 4 →

Next note’s fingering: thick string (low E) on top, thin string (high e) on bottom — just like looking down at your guitar. The gold dot is where your finger goes.

Tuner

Play one open string at a time

Pluck a single string and let it ring. Turn the tuning peg a little at a time: needle left = too low (tighten), right = too high (loosen). Green = in tune.

—
Turn the mic on, then pluck a string
♭ FLAT · tighten SHARP · loosen ♯
—

Learn the shape here, then play it for points in Level 5 — First Chords. Numbers are fingers: 1 = index, 2 = middle, 3 = ring. × = don’t play that string, O = play it open.